In a ship design problem, individual vessels are selected from a population of random vessels to create new vessels. Weaker individuals are selected only infrequently and do not survive to subsequent generations.
When this process of assessment, selection, reproduction, and replacement is repeated many times, the average fitness of the population improves, and hopefully tends towards a global optimum. For a ship design problem, the fitness could be the total drag. In Michlet, all optimisation problems are minimisation.